Thursday, 2 October 2008

It begins

Hi all,

Ok some basic concepts and ideas are being drawn up atm between me and radik782.
Should be some collabarative stuff going on... that is after he builds my new pc ;).

ive gone back to combining shit kinda.

- wipeout HD is awesome
- trophies mean everything. :P

should have some designs ready before tuesday.

btw started yr 2 of uni now. so have less time now :'(
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OK this the rough design plan

Game: Space invader clone type thing
Group Size: 3

I've split the tasks up into 3 sections; Level design, Player design, Enemy design.

Level design consists of the following aspects:
  • Backgrounds and if the need be the ability to animate/ scroll them
  • Menu's
  • Options/Settings/ Difficulty
  • Score/Score table
  • Lives
  • Power Up's
Enemy Design consists of the following aspects:
  • Enemy art/ Animations
  • Enemy movement
  • Enemy Attacks
  • Enemy AI
Player Design consists of the following aspects:
  • Player Art/ Animations
  • Player movement
  • Player attacks
Thats all i can think of for now
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"And I'm waiting, for whatever better time...
to evict these words that have rented out my mind.
And I'm hating every minute that I don't speak out loud,
like a year laying down"

'Hating every minute' by alkaline trio

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